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Sleepy Pantomime

This piece was to exhibit a clear distinction in a change of emotion. Primarily in terms of body mechanics, the acting is to convey falling asleep and the jolt of waking up, reacting to their surroundings. This presented a new task for me, working more so interchangeably with fk/ik arms and counter-animating so they remain on the table while also being able to animate them.

final render

splining playblast

reference